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War3 Art Tool 说明与参考 中文版 (1)

2013-8-11 18:39| 发布者: 邪恶叔| 查看: 5442

这几天上班比较空,把War3 Art Tool 的官方教程翻译一个中文版,关于如何用这个工具,如何用3dsmax制作自己的模型,以及对魔兽里面模型和动画一些深入概念的挖掘都大有裨益,相信对一些做模型的朋友,想学做模型朋友应该有些帮助.里面的许多概念和内容甚至对于做地图的其他方面(比如自定义技能,比如自定义魔法效果等等)都比较有参考价值.内容太多,我今天先贴上第一部分
Introduction
Thank you for installing the Warcraft III Art Tools. With this set of tools, you can create your own custom models and animations for use with Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne.
工具简介:
感谢您安装Warcraft III Art Tools,利用这组工具,您可以创建用于魔兽三:混乱之治和冰峰王座的自定义模型和动画。
PLEASE NOTE: Blizzard Entertainment does NOT directly support the Warcraft III Art Tools. Our technical support team will not answer questions about art tool functionality and will not be able to help resolve problems you may experience while using the art tools.
注意:暴雪公司对该工具不提供支持服务。我们的技术支持组将不会回答相关技术疑问,也不能帮助解决在使用该工具时遇到的一切问题。

System Requirements
You must have a valid license for Discreet’s 3ds max 4 in order to use these art tools. We highly recommend that you use 3ds max version 4.26 with the service pack 1 fixes. Windows 2000 or Windows XP is suggested. To make textures, you will need a paint program, such as Adobe’s Photoshop.
系统要求:
您需要一个合法的Discreet公司3dsmax4账号来应用该工具。我们强烈推荐使用升级过service pack 1补丁的3ds max 4.26版本。需要的操作系统windows 2000 或windows xp。您还需要一个画图程序来绘制贴图,比如adobe公司的photoshop。

Tool Descriptions
The art tools include the following plug-ins for 3ds max:
Model Exporter plug-in (ModelExp)
Warcraft III Material plug-in (War3bmtls)
Warcraft III Preview (SGView)
User Property Editor (UserProp)
Warcraft III Particle plug-in (BlizPart)
Warcraft III Ribbon plug-in (Ribbon)
Each plug-in is described briefly below.
工具描述:
art tool包括如下3ds max插件:
模型导出插件;
魔兽三材质插件;
魔兽三预览工具;
用户属性编辑器;
魔兽三粒子插件;
魔兽三柔体模拟插件;
下面有每个工具的详细介绍。

Model Exporter Plug-in
You will use this plug-in to export your custom model. This plug-in handles converting the model from 3ds max data into data that Warcraft III can use. It also handles converting and exporting your model textures into the correct format for Warcraft III. See Exporting the Model from 3ds max for more information.
模型导出插件
您将运用这个插件导出自定义模型。该插件将模型将3ds max模型数据转换为魔兽三可用的模型数据,它也会将模型的相关贴图转换和导出为魔兽三相关的格式以供游戏使用。
Warcraft III Material Plug-in
A material is a combination of render states (such as transparency, textures, and lighting); Warcraft III uses this combination to draw models on the screen. You will use the Blizzard Material plug-in to manage these render states. The Model Exporter also uses the Blizzard Material plug-in to export rendering information to an output file. See Texture Maps and Materials for more information.
魔兽三材质插件
材质是一个物体外在渲染状态的组合,包括透明度,纹理和灯光效果。魔兽三运用这种组合在屏幕上重绘模型。您可以用这个插件来控制渲染状态。模型导出插件同样是运用这个暴雪材质插件来随同模型导出渲染信息到特定文件。

Warcraft III Preview
When activated, the Model Previewer opens a 3D window that displays your current model and animations in the same way that Warcraft III will display them. This tool allows you to more rapidly test your model and animations during development. See Using Warcraft III Preview or more information.
魔兽三预览工具
当在3ds max中激活预览工具时,程序会打开一个三维窗口以魔兽三同样的方式显示您当前的模型和动画。这个工具让您可以更加快速地在开发阶段测试模型和动画。

User Property Editor
Some information for Warcraft III models is stored in 3ds max user properties. You can use the User Property Editor to change these properties via a 3ds max rollout panel instead of typing them by hand. See The User Property Editor for more information on the User Property Editor and the properties that it can help you change.
用户属性编辑器
有些魔兽三模型的信息是存放在3ds max的用户属性里的。您可以在3ds max的卷展栏中运用这个工具直观地修改这些属性信息,而不用很麻烦的手动输入。

Warcraft III Particle Plug-in
The Warcraft III Particle plug-in provides a custom particle system type. You will use this particle system in your models to create particle effects in the game. The plug-in has a large rollout panel with many parameters that alter how the particle effects look in Warcraft III. Many effects are possible by changing these parameters. See Warcraft III Particle System for more information.
魔兽三粒子插件
该粒子插件提供了一个自定义的粒子系统类型。您可以用这个插件系统为模型创建用于游戏中显示的粒子效果(比如物体发光效果,火焰效果,血液效果等都是)。这个插件有个很长的卷展栏和大量参数可以用来调节粒子效果在游戏中的外观。许多效果都可以通过改变这些参数来实现。
Warcraft III Ribbon Plug-in
The Warcraft III Ribbon plug-in provides a custom ribbon object type. You will use this object in your models to create trail-like ribbon effects. The plug-in has a rollout panel that includes many parameters for customizing ribbon appearance and behavior. Many effects are possible by changing these parameters. See Ribbon Helpers for more information.
魔兽三柔体模拟插件
该插件提供了一个自定义的柔体类型。您可以运用这个插件为您的模型添加类似于尾巴的柔体效果。这个插件有一个专门的卷展栏包括许多参数可以用来自定义柔体外观与行为。许多效果都可以通过改变这些参数来实现。
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